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Meridianactivation-skillicon
Meridian Activation
Cooldown              4.0s
Hr
Tap into the inner power of your allies, restoring their HP while boosting their strength.
Hr
UpIcon DMG +XXX for allies in range

UpIcon CRIT +XXX for allies in range
Cooldown 1800.0 secs

NoticeIcon You can only have one Party Buff skill active at the time. You must choose whether to enable the skill from your primary or secondary weapon
NoticeIcon This skill will consume one Deft Spirit, which can be purchased from a Grocer.

NoticeIcon This effect will be removed if the Secondary Weapon is reset.

PropertiesEdit

Meridianactivation-skillicon Meridian ActivationCooldown 4 seconds GCDIcon 1.2 seconds
Target Allies and Self
Weapon Type Katar
Level Level 30 (Main)
Level 55 (Sub)
Skill Amplifier -
Range AoE Range 20m
Effect UpIcon Increases the DMG and CRIT by a flat amount of party members and self. Lasts for 30 minutes.

NoticeIcon You can only have one Party Buff skill active at the time. You must choose whether to enable the skill from your primary or secondary weapon.
NoticeIcon This skill will consume one Deft Spirit.
NoticeIcon This effect will be removed if the Secondary Weapon is reset.

NavigationEdit

Primary Swift StrikeBlitzInner StrengthElectrocutionLotus StrikeSparks and FlamesShadow StrikeMeridian Activation
Weapon Mastery Left Frantic Strike
Right Whirlwind Kick
Combo Ravager Light BlastShadow SpinHundred Blades
Gunslinger Frozen SalvoFlaming LauncherAcrobatic Flurry
Holy Sword Burning BladedanceArmor SmasherThundering Sword

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