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“ | Guardian Knights are filled with love and hope of true friends. They can become companions by executing a contract which solidifies their bond of friendship. | ” |
— Romeo
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Guardian Knight is a feature that allows players to partner up with up to four other players in a kind of 'in-game relationship'.
Players will be introduced to the Guardian Knight feature once they reach level 30. They will be given a Magic Candy item, and will be given basic instructions on the mechanics of the feature.
Guardian Knight interface can be reached by clicking on Social (O) under the tab Guardian Knight.
Contents
Mechanics[]
The Guardian Knight system allows players to get together and form in-game relationships. This feature includes a newer, in-game value called a Bonding Value. The value is independent for each person on the player's friend list. It can be raised by giving certain gifts to specific players, or by completing certain Guardian Knight Quests. Once the bonding value has reached 60, the player can 'confess' to their chosen partner, and begin a relationship; afterwards, the Guardian Knight Quests are able to be completed.
The Guardian Knight Quests resets daily and revolves around the couple doing in-game activities together like dueling, performing card duel or defeating Elite monsters. Once completing them, they will receive daily rewards of 10 Guardian Badges in quantity between 2-5 depending on how many completed.
Items[]
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These items are sold only by <Guardian Knight Coordinator> Juliet, who appears in Navea and in the Guild Hall. All of the skill items that are sold, are used to learn new interactive skills, some of which can only be used on your chosen Guardian Knight(s). The items all teach new skill-type abilities; with the Dynamic Emoticons being usable anywhere, and the Social Actions being usable only on your Guardian Knight partner.
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Quests[]
Profession Levels[]
Guardian level bonuses from multiple companions are cumulative on flat stat bonuses.
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