Map of Terra
Terra is the realm between Aura Kingdom and Pandemonium of Azuria. Terra is the living land of humanity and other mortal beings, where the energies of the realms above and below combine in beauty and strangeness. The Chains of Time are said to be subjected to the land of Terra. Even supernatural beings are subjected to the Chains of Time as they grow, change, fade, and die with the rest of humanity.
Land of Midgard
Midgard is the central continent within Terra, divided into two regions: North Midgard and South Midgard. Home to many tribes and species, the largest human city,
Navea, is located in South Midgard, governed by the Church. It is where the Cube of Gaia rests in the depths of Demarech Mines.
South Midgard Edit
A bastion of culture and trade, Navea is a place of gathering. No matter what happens beyond its walls, Navea will remain a sacred refuge.
At first glance, this tiny fishing village seems peaceful. However, away from prying eyes, things are changing in strange ways.
The heart of Terra's black market, you can buy and sell anything here. Unfortunately, this reputation has made it a target of pirate attacks.
Red maple leaves and fragrant flowers blanket the ground here. The stunning beauty makes it easy to see why religions were born here.
Though known as mechanics, Dwarves can also manipulate nature energy. They manipulate bioenergy and then use it to power their devices.
Stories tell that the Infinity Prism was found in these mines. This crystal can allegedly open a portal to the Aura Kingdom, the home of Angels.
These hunting grounds are the cause of strife between humans and giants, each claiming it's theirs. A strange cult has also made it their home.
Lullabies warn kids to avoid the marsh. The criminals who hide out in the march and a number of unsolved murders have stained its reputation.
Little is known about the prairie, as it is home to the Makar. Notorious for disliking outsiders, they hold a special hatred for Humans.
North Midgard Edit
The purpose of this ancient fortress was to defend the nearby lands. Now, however, the forces housed here have grown cruel and insensitive.
Star Sand Desert
These desolate sands were once avoided by travelers. Lately, however, strange rumors have drawn many explorers and criminals to them.
The main camp for the Black Knight's army. The smoke from the hundreds, or thousands, of fires that the army maintains.
The demonic hordes have reached the seal. They now threaten to awaken a sleeping dragon. Now the ancient war will begin anew...
It's unclear how long these invasive spores have been encroaching on this ancient, hallowed ground of the Mages, but they've almost completely taken it over.
Here lie the spooky ruins of the ancient city of Cadilla. Since the city's annihilation by the Demon Army, nothing remains but sadness and death.
The majestic plateau earned its name when it was struck by a meteor long ago. Now its inhabitants suffer the plague of a dark and corrupting power.
Silent Ice Field
The Shadow Knight has erected his military base in a land of eternal winter, but the secrets buried deep within the glaciers and ice fields will soon see the light of day.
The residents of this once thriving commercial port are being threatened by something dangerous lurking deep in the ocean. There is no sign that their terror will end.
Surrounded on all sides by trees with red leaves, this beautiful hill boasts a ranch and a rustic farm. However, the looming war is threatening to disturb the peace of this place.
Map of Principia
Principia is the western continent within Terra. Home to the Guardians of the Holy Sword and other humans, along with many other tribes and species.
Years ago, this vast grassland was lush and green, but in recent years some parts of it have turned dead and barren.
The Guardians of the Holy Sword have lived in seclusion in this place, but it is now under threat from a demon invasion, and danger lurks around every corner.
The age-old conflict between the dwarves and the Sarpa for possession of this picturesque jungle has finally reached a crisis point.
Stepping foot in this ancient valley is like stepping back in time. It's also home to the valiant Sunhunter Makar. Demon-possessed giants have long coveted its riches and have waged war to obtain them.
Once a peaceful and verdant forest, Magic Division is now under seige by demons.
A barren land invaded by natural menaces. Part of the desert has been corrupted by the demonic power emitted from the Hell's Gate.
These temple ruins were once sealed by divine magic. Now the seals have broken, and the foul darkness contained is leaking out...
The ancestral home of the Dwarves, they were long ago abandoned. Now a strange energy seems to be polluting it and its inhabitants.
Crystals brimming with magic were as common as stones here. Legends say the Shadow Knight brought his wife here in search of a cure for her illness.
Bards sing, "The Twilight God in a deep cave dreams, lulled by blood and dead men's screams." Could this be that terrible cave?
Deep with the Sarpa lair is the power core that operates the water gate. Control of it means control over all water in the area...
Over the temple's entrance, it reads, "Beating with lifeblood, drag your heart across the teeth of gods." Only great warriors are allowed entry.
The chill wind of this abyss can freeze your very soul. Even the bravest soul will be reduced to a wretched coward in this cave...
The ancients who built this temple once ruled over Terra. Strangely, little beyond this temple and its treasures survived them...
The root of the Titanic Mushroom is the source of the infection, and is also the hideout of the Charm Queen.
The forbidden Enchanted Forest has long since been sealed, and serves as the hidden lair of the Demon Army. Gainey can be found in the depths of the forest.
The dark citadel rising out of the immaculate snow belongs to the Frozen Sorcerer known as the Shadow Knight.
A hidden forest full of watchful spirits and dangerous traps. According to legend, this is where the Holy Sword of Gaia is kept.
Sarpa's Forbidden Laboratory
This long-abandoned dwarven laboratory was once the site of forbidden robo-arcane experimentation. It's now occupied by the Sarpa, who've taken control of the alchemical abominations and plan to wreak havoc on the jungle!
Tomb of the Ancients
The Tomb of the Ancients is a sacred resting place for the giants' ancestral spirits. The giants are attempting to use demonic power to resurrect these long-dead spirits to wreak havoc on the world.
Infused with the temporal flows that hold the universe in balance, this secret place has existed since the dawn of time. However, demons are now threatening this once tranquil sanctuary.
Shattered Netherworld is the space that connects the human world and the demon's territory. The Hell's Gate lies ominously in the depths.